FUN GROUP INTERACTIONS
15 questions
GROUP STORY: Whoever is the Leader of this turn, come up with the opening sentence to a story. All players, in turn, add a sentence until the story comes to a conclusion!
FUNNY FACE CONTEST: Beginning with the Leader of this turn, and then continuing to each player, make the funniest face you can. Players vote on the funniest face!
LOVE POTION: Create a love potion that works every time! Beginning with the Leader of this turn, add an ingredient to this concoction, and explain why it must be included. (For example: lavender oil – to relax and calm the senses, Ginger – to add some spice, etc.)
STRIKE A POSE: Beginning with the Leader of this turn, in turn, each player strike the pose you would like to be immortalized by, and tell us why.
SELF: Beginning with the Leader of this turn, in turn, each player describe your relationship with yourself with a sound, and/or a movement. Please share why you chose this expression.
SOUL SEARCH: Beginning with the Leader of this turn, each player in turn, share with us something about / describe something about the state of your Soul at this time. Begin with the words My Soul…….
ANIMAL GUIDE: What animal do you most relate to? (for example: Jaguar, Bear, Dog, Elephant, Lion, Cat). Beginning with the Leader of this turn, each player identify your animal, and tell us what qualities they have that make you feel you can relate to them, and why.
ALIEN NATION: Beginning with the Leader of this turn, each player describe to a Martian what it is to be a human being.
BROKEN HEART: Beginning with the Leader of this turn, each player describe the feeling of having a broken heart, and tell us about the first time your heart was broken, and how you recovered!
WORDS OF WISDOM: Beginning with the Leader, each player pretend you are the oldest living person on Earth. Share with the other players your wisest words of wisdom about life.
ALL KINDS OF ADVICE: Beginning with the Leader, each player is seeking advice. Propose a question to the other players on anything you choose (real or imaginary). The other players are then to give you Good advice, Bad advice and Awful advice. You choose what to listen to!
SCARY STORY: Whoever is the Leader of this turn, begin with making up the first sentence to a Scary Story. Each player, in turn, add a sentence until the Scary Story comes to an end.
FUNNY VOICE CONTEST: Beginning with the Leader of this turn, and then continuing to each player, speak in the funniest voice you can. Players vote on the funniest voice!
PLEASE DON’T LET ME BE MISUNDERSTOOD: Beginning with the Leader of this turn, each player complete this sentence – What people don’t understand about me is………
INVENTION: You are at work on an invention that will save the world! Whoever is the Leader of this turn, give this invention a name. Each player, then add your element to this invention that is going to save the world.